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    <title>World :: Freedom Fighters</title>
    <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/index.html</link>
    <description>Map tools&#xD;Map legend&#xD;Public transport&#xD;Airports&#xD;Ports&#xD;Fuel stations&#xD;Shops&#xD;Phones</description>
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      <title>Map tools</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/map-tools/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/map-tools/index.html</guid>
      <description>Contents in development.</description>
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    <item>
      <title>Map legend</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/map-legend/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/map-legend/index.html</guid>
      <description>Airport&#xD;Armory&#xD;Bus stop&#xD;Camp&#xD;Clothing store&#xD;Factory&#xD;Ferry stop&#xD;Fuel station&#xD;FOB&#xD;Garage&#xD;General store&#xD;Helipad&#xD;Jail&#xD;Medical store&#xD;Military base&#xD;Phone booth&#xD;Port&#xD;Post office&#xD;Poster location&#xD;Radar site&#xD;Radio tower&#xD;Repair station&#xD;Resistance&#xD;Resource storage&#xD;Town&#xD;Vilage</description>
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    <item>
      <title>Public transport</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/public-transport/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/public-transport/index.html</guid>
      <description>Public transport can be used to quickly travel around the map. You can use buses to travel on roads and ferries to navigate the water bodies. Every passenger has to buy a ticket each time they travel, price of which depends on the distance traveled. Sometimes certain stops may become temporarily unavailable, for example due to ongoing battles or administrative decisions of the authorities.&#xA;To travel, you have to appear as a civilian and cannot be wanted.</description>
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    <item>
      <title>Airports</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/airports/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/airports/index.html</guid>
      <description>Airports, just like ports, allow to import supplies. See the Field Manual page dedicated for Ports for more details on that.&#xA;Vehicle import Airports allow you to import light ground vehicles - such as cars or motorbikes - from the supporting faction, but they also offer helicopters. Import helipads are marked on the map with a helipad icon and can be interacted with through a parking sign.</description>
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    <item>
      <title>Ports</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/ports/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Ports can be used to import supplies from abroad, an essential resource representing various commodities essential both for everyday life and development of your facilities. Supplies can be bought for money after interacting with the storage area sign. Each port has a limited storage of supplies, but after a few days the stock should be replenished. Port storages are independent from each other and are refilled separately.&#xA;Once supplies are purchased, they will be placed in the pickup area. Don’t worry if you can’t haul all goods in one go - those supplies are secure and will be waiting for pickup after you return.</description>
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      <title>Fuel stations</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/fuel-stations/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Fuel stations act as primary source of fuel for your revolution - literally. Fueling points and storages constructed in your bases are empty by default, and fuel is a finite resource. To gather fuel, you need to capture or procure a tanker and visit a fuel station.&#xA;Refueling at a fuel station - whether a tanker, or directly to your vehicle’s tank - costs money. While you can empty a fuel station if you use it heavily, it will slowly replenish its storages over time.</description>
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      <title>Shops</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/shops/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Various civilian shops can be found in the world, offering diverse assortment of goods. At general shops, you can buy various items intended for tourism, which are also incidentally useful if you plan to conduct guerilla warfare - such as compasses, watches or binoculars. Clothing shops may be useful if you want to get rid of your uniform and blend into the crowd. If you intend to be shot, make sure to visit the pharmacy beforehand.</description>
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      <title>Phones</title>
      <link>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/phones/index.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://www.johnnykerner.dev/FreedomFighters/field-manual/world/phones/index.html</guid>
      <description>Phones can be used to make calls to known contacts using the phonebook, or by dialling a number manually. Once phone is interacted with, a radial menu will appear enabling to choose the preferred method.</description>
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