Resting
You can use most beds found in the world to rest. Resting advances time, which is useful if you want to skip night-time or, to the contrary, you want to carry out an assault in the dark.
To rest, you have to interact with a bed and select resting duration in the menu. In multiplayer, all players spawned in-world need to get near beds and confirm their readiness to rest. It is not possible to change planned rest duration while players are waiting. To do so, all players must cancel their readiness (or exit resting menu), which will clear currently planned rest.
Once all required players are ready, a timelapse will occur, fast-forwarding by the selected duration.
Requirements
Each player needs to have a wristwatch in order to wake up at the planned time.
Additionally:
- Character cannot be wanted
- If character is in combat attire, there cannot be enemies nearby
- Bed cannot be in illegal area
Healing
Depending on your difficulty settings, resting may heal player characters. Damage is healed in full, independently of the rest duration.