Storages
Storages are always the first construction to be raised in an operating base. They store resources of different types and make them available to use within a base. Different to base game supply system, resources in Freedom Fighters are not vicinity based and cannot be used directly from trucks and other sources.
As the resources for construction are pulled from the base pool, the first supply storage in a base can be constructed without spending any resources.
Resources in storage are persistent and do not expire or decay.
There are different tiers of storages with different capacities. Available types depend on operating base type, and there’s a limit on how many storages of each type can be built.